unpretty:

unpretty:

sims 3 was actually an experiment to see how much a game company could get away with as long as no one was paying attention because it wasn’t a ‘real’ game and therefore could not possibly have wider implications for games at large

here’s an article from 2009 that’s literally about how sims 3 was EA testing the hypothesis that if they turned their games into storefronts for microtransactions they could turn a huge profit even when their games were heavily pirated

breefolk-hates-staff:

que-mystery:

v171:

One time I was playing the sims and I wanted to make me and mike but I wanted to make us separately and have us meet. But when I moved into my house, I had this sexy ass neighbor. I figured I could have a fling with him and break it off and get with Mike later but then the neighbors kid got attached to me and I couldn’t just end it when I was so close to his daughter. I really cared about him too.

So the only thing I could do was have it end in tragedy. That way I wouldn’t have to break up with the guy and I could adopt his daughter to stay close to her. He passed away peacefully on fire in the kitchen. Now in previous games, when a kid is taken away by CPS, the next kid you adopt is the same kid. Welp that didn’t carry over into sims 4 so the daughter ended up being taken away and erased from the game by the great sims deity.

I’m a sentimental man, so I kept neighbor mans tombstone around. I’d occasionally chat with his ghost, but he seemed cold to me. I can’t help but thinking he was a bit mad his daughter no longer existed. But this escalated once I started seeing Mike. His ethereal visits became more frequent and more hostile, usually breaking my electronics or creating a mess. But he went overboard when he started the fire.

Being a sim the died in a fire, his ghost had certain abilities specific to his death (setting fires). He got pissed because I kissed Mike so he set my couch on fire that ended up barricading us in the bedroom. Now I couldn’t find the fire alarm in buy mode and I hadn’t had the foresight to predict my spiteful ghost died-in-a-fire ex boyfriend would be an afterlife arsonist to care about it that much so a lot of the house had burned by the time I could get the FD there.

After having almost nothing covered by insurance (thanks Obama), Mike sat me down to have a talk with me. While I couldn’t understand him, I imagine he said “What the fuck you need to deal with your crazy ass ex boyfriend ghost. This never would have happened if you weren’t a thirst little sim bitch and dated me first.”

I approached the grave. It was time to release him. He was waiting for me. He knew this was the end. That after this, there was no coming back from the afterlife. I know he tried to kill me, and he knows I got his daughter deleted, but at that moment, it was just like old times. Telling each other jokes 27 times in a row until he would have sex with me.

We had a final ghostly embrace and he was gone. I sold his tombstone for 300 bucks and bought a microwave.

I enjoyed this more than the last season of AHS

“He died peacefully on fire in the kitchen.”

So The Sims 3 might have the greatest patch notes ever

tyrannosarcophagous:

prokopetz:

bonewagon:

bonewagon-deactivated20111123-d:

  • Kleptomaniac Sims can no longer steal Subway stations from lots.
  • Sims can no longer WooHoo in the Elevator with a Sim who is on a different floor.
  • The Grim Reaper will no longer be prevented from reaping souls due to band affiliation.
  • Fixed a tuning issue so that Sims now vomit at acceptable levels.
  • It is no longer possible to ‘Try for Baby’ with the Grim Reaper.
  • “Become Enemies with Child” wish no longer appears.
  • Sims who are on fire will no longer be forced to attend graduation before they can put themselves out.
  • Pregnant sims can no longer brawl.
  • Baby Sims will no longer become stuck on a Sim’s hand while driving a car.
  • Sims will no longer receive a wish to “Skinny Dip” with Mummies.
  • A meteor can hit a building, which case everyone will run out before the collision. Those who do not exit the building will die. Sims automatically leave if a meteor is approaching, unless it is a school, in which children are not allowed to leave and will always die.

I can’t stop laughing holy shit

As a programmer I don’t know whether to laugh or cry.

“That meteor hurling towards us doesn’t dismiss you I do, now sit back down.”

m86:

simsposting:

In the Sims 3, there is a hidden trait named “Immune to Fire.” Firefighters and Sims working in the Firefighter profession have a 50% chance of passing this trait on to their children. Sims with this trait cannot be killed by fire.

Fire Fighters are able to survive countless fires; not least because of their natural immunity to fire. It’s a trait that they pass on to their children.”

just like real life